Fishing: Difference between revisions
Simplify Fishing mechanics section Tag: Reverted |
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== | == How fishing works == | ||
Buy a '''Fishing Rod''' | Buy a '''Fishing Rod''' for '''150 Moola''' from Tackle Bait at the Docks. | ||
Hold the mouse button to cast. When a fish bites, complete the QTE to reel it in. Rarer catches have longer QTEs. | |||
Fish can be cooked at a campfire. Eating one raw makes the character vomit and briefly stuns them. | |||
== Bait == | == Bait == | ||
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! Rarity !! Chance without bait !! Chance with bait !! Possible catches | ! Rarity !! Chance without bait !! Chance with bait !! Possible catches | ||
|- | |- | ||
| '''Common''' || 81.7% || 81.7% || Cod, Bass, or Snapper | | '''Common''' || 81.7% || 81.7% || [[Cod]], [[Bass]], or [[Snapper]] | ||
|- | |- | ||
| '''Rare''' || 16.25% || 16.25% || A chest containing cooked fish, Moola, Dynamite, Throwing Knives, Molotovs, Poncho Blueprints, DogBanes, or Meteor Shards | | '''Rare''' || 16.25% || 16.25% || A chest containing cooked fish, Moola, Dynamite, Throwing Knives, Molotovs, Poncho Blueprints, DogBanes, or Meteor Shards | ||
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Sell Cod, Bass, and Snapper to the Fisherman at the Docks, or cook them at a campfire. Cooked fish restores a small amount of health and grants an effect for about 20 seconds: | Sell Cod, Bass, and Snapper to the Fisherman at the Docks, or cook them at a campfire. Cooked fish restores a small amount of health and grants an effect for about 20 seconds: | ||
* | * [[Cod|Cooked Cod]] — 15% damage reduction | ||
* | * [[Bass|Cooked Bass]] — reduced stamina consumption | ||
* | * [[Snapper|Cooked Snapper]] — speed boost | ||
Do not leave fish on a campfire too long; it burns. | Do not leave fish on a campfire too long; it burns. | ||
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! Item !! Restored weapon !! Weapon slot !! Rusted version | ! Item !! Restored weapon !! Weapon slot !! Rusted version | ||
|- | |- | ||
| <span id="Mares_Leg"></span>Rusted Mare's Leg || [[Mare's Leg]] || Secondary || Sells for 225 Moola; does not drop on death or leave the inventory | | <span id="Mares_Leg"></span>[[Rusty Mare's Leg|Rusted Mare's Leg]] || [[Mare's Leg]] || Secondary || Sells for 225 Moola; does not drop on death or leave the inventory | ||
|- | |- | ||
| <span id="Snubnose"></span>Rusty | | <span id="Snubnose"></span>Rusty [[Snubnose]] || Snubnose || Primary || Sells for 225 Moola; does not drop on death or leave the inventory | ||
|} | |} | ||
Revision as of 15:04, 25 September 2026
Fishing is a universal activity that gives XP, Moola, fish, and a chance at rare items.
How fishing works
Buy a Fishing Rod for 150 Moola from Tackle Bait at the Docks.
Hold the mouse button to cast. When a fish bites, complete the QTE to reel it in. Rarer catches have longer QTEs.
Fish can be cooked at a campfire. Eating one raw makes the character vomit and briefly stuns them.
Bait
Bait is sold at Tackle Bait:
- 1 Bait — 10 Moola
- 20 Bait — 150 Moola
It is used automatically; it does not need to be equipped. Each cast consumes one bait, halves pull time, and raises the Legendary chance from 0.1% to 0.2%.
Catch chances and loot
| Rarity | Chance without bait | Chance with bait | Possible catches |
|---|---|---|---|
| Common | 81.7% | 81.7% | Cod, Bass, or Snapper |
| Rare | 16.25% | 16.25% | A chest containing cooked fish, Moola, Dynamite, Throwing Knives, Molotovs, Poncho Blueprints, DogBanes, or Meteor Shards |
| Epic | 2% | 2% | Rusted Mare's Leg, Rusty Snubnose, a Poncho Blueprint, or a Tackle Bait Can |
| Legendary | 0.1% | 0.2% | Arrow Shard |
DogBanes have a 4% chance to appear in a Rare chest. A Tackle Bait Can gives 10 Bait when used. An Arrow Shard guarantees a Stand.
Fish
Sell Cod, Bass, and Snapper to the Fisherman at the Docks, or cook them at a campfire. Cooked fish restores a small amount of health and grants an effect for about 20 seconds:
- Cooked Cod — 15% damage reduction
- Cooked Bass — reduced stamina consumption
- Cooked Snapper — speed boost
Do not leave fish on a campfire too long; it burns.
Restoring fishing weapons
Rusted Mare's Legs and Rusty Snubnoses are Epic catches. Both cost 1,500 Moola to restore at Flint, the blacksmith behind the bridge before the city. After payment, the restored weapon is sent to bank storage.
| Item | Restored weapon | Weapon slot | Rusted version |
|---|---|---|---|
| Rusted Mare's Leg | Mare's Leg | Secondary | Sells for 225 Moola; does not drop on death or leave the inventory |
| Rusty Snubnose | Snubnose | Primary | Sells for 225 Moola; does not drop on death or leave the inventory |