Cards: Difference between revisions

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* '''tier 4''': everything else
* '''tier 4''': everything else
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----
=== Vampire Cards List ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! style="width:25%;" | Card !! style="width:75%;" | Effect
! style="width:25%;" | Card !! style="width:75%;" | Effect
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|<span id="Basic_Attacks"></span> colspan="2" style="text-align:center; background-color:#f0f0f0;" | '''Basic Attacks''' (available from '''Tier 2''', replace your standard attack)
|<span id="Basic_Attacks"></span> colspan="2" style="text-align:center; background-color:#f0f0f0;" | '''Basic Attacks''' (available from '''Tier 2''', replace your standard attack)
|-
|-
|<span id="Vampire_Combo"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Vampire Combo'''
|<span id="Vampire_Combo"></span> style="text-align:center;"|[[File:Vampire-Combo.png|120px|link=]]<br />'''Vampire Combo'''
|
|
* <span style="color: #7ec16a !important;">Vampire‑style basic attack.</span>
* <span style="color: #7ec16a !important;">Vampire‑style basic attack.</span>
* <span style="color: #c8a86a !important;">Tier: 2.</span>
* <span style="color: #c8a86a !important;">Tier: 2.</span>
|-
|-
|<span id="Fist_Combo"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Fist Combo'''
|<span id="Fist_Combo"></span> style="text-align:center;"|[[File:Fist-Combo.png|120px|link=]]<br />'''Fist Combo'''
|
|
* <span style="color: #7ec16a !important;">Fist‑based basic attack.</span>
* <span style="color: #7ec16a !important;">Fist‑based basic attack.</span>
* <span style="color: #c8a86a !important;">Tier: 2.</span>
* <span style="color: #c8a86a !important;">Tier: 2.</span>
|-
|-
|<span id="Heirloom_Sword"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Heirloom Sword'''
|<span id="Heirloom_Sword"></span> style="text-align:center;"|[[File:Heirloom-Sword.png|120px|link=]]<br />'''Heirloom Sword'''
|
|
* <span style="color: #7ec16a !important;">Basic attack using the heirloom sword.</span>
* <span style="color: #7ec16a !important;">Basic attack using the heirloom sword.</span>
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|<span id="Tier_1"></span> colspan="2" style="text-align:center; background-color:#e0e0e0;" | '''Tier 1'''
|<span id="Tier_1"></span> colspan="2" style="text-align:center; background-color:#e0e0e0;" | '''Tier 1'''
|-
|-
|<span id="Bite"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Bite'''
|<span id="Bite"></span> style="text-align:center;"|[[File:Bite.png|120px|link=]]<br />'''Bite'''
|
|
* <span style="color: #7ec16a !important;">Bite an enemy, restoring health.</span>
* <span style="color: #7ec16a !important;">Bite an enemy, restoring health.</span>
* <span style="color: #c8a86a !important;">Tier: 1.</span>
* <span style="color: #c8a86a !important;">Tier: 1.</span>
|-
|-
|<span id="Siphon"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Siphon'''
|<span id="Siphon"></span> style="text-align:center;"|[[File:Siphon.png|120px|link=]]<br />'''Siphon'''
|
|
* <span style="color: #7ec16a !important;">Drain blood from your target.</span>
* <span style="color: #7ec16a !important;">Drain blood from your target.</span>
* <span style="color: #c8a86a !important;">Tier: 1.</span>
* <span style="color: #c8a86a !important;">Tier: 1.</span>
|-
|-
|<span id="Prowl"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Prowl'''
|<span id="Prowl"></span> style="text-align:center;"|[[File:Prowl.png|120px|link=]]<br />'''Prowl'''
|
|
* <span style="color: #7ec16a !important;">Enter stealth mode.</span>
* <span style="color: #7ec16a !important;">Enter stealth mode.</span>
* <span style="color: #c8a86a !important;">Tier: 1.</span>
* <span style="color: #c8a86a !important;">Tier: 1.</span>
|-
|-
|<span id="Uppercut"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Uppercut'''
|<span id="Uppercut"></span> style="text-align:center;"|[[File:Uppercut.png|120px|link=]]<br />'''Uppercut'''
|
|
* <span style="color: #7ec16a !important;">Powerful uppercut that launches the enemy.</span>
* <span style="color: #7ec16a !important;">Powerful uppercut that launches the enemy.</span>
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|<span id="Tier_2"></span> colspan="2" style="text-align:center; background-color:#e0e0e0;" | '''Tier 2'''
|<span id="Tier_2"></span> colspan="2" style="text-align:center; background-color:#e0e0e0;" | '''Tier 2'''
|-
|-
|<span id="Claw_Barrage"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Claw Barrage'''
|<span id="Claw_Barrage"></span> style="text-align:center;"|[[File:Claw-Barrage.png|120px|link=]]<br />'''Claw Barrage'''
|
|
* <span style="color: #7ec16a !important;">Rapid claw strikes.</span>
* <span style="color: #7ec16a !important;">Rapid claw strikes.</span>
* <span style="color: #c8a86a !important;">Tier: 2.</span>
* <span style="color: #c8a86a !important;">Tier: 2.</span>
|-
|-
|<span id="Suplex"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Suplex'''
|<span id="Suplex"></span> style="text-align:center;"|[[File:Suplex.png|120px|link=]]<br />'''Suplex'''
|
|
* <span style="color: #7ec16a !important;">Double German suplex throw.</span>
* <span style="color: #7ec16a !important;">Double German suplex throw.</span>
* <span style="color: #c8a86a !important;">Tier: 2.</span>
* <span style="color: #c8a86a !important;">Tier: 2.</span>
|-
|-
|<span id="Onslaught"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Onslaught'''
|<span id="Onslaught"></span> style="text-align:center;"|[[File:Onslaught.png|120px|link=]]<br />'''Onslaught'''
|
|
* <span style="color: #7ec16a !important;">Relentless attack.</span>
* <span style="color: #7ec16a !important;">Relentless attack.</span>
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|<span id="Tier_3"></span> colspan="2" style="text-align:center; background-color:#e0e0e0;" | '''Tier 3'''
|<span id="Tier_3"></span> colspan="2" style="text-align:center; background-color:#e0e0e0;" | '''Tier 3'''
|-
|-
|<span id="Bat_Swarm"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Bat Swarm'''
|<span id="Bat_Swarm"></span> style="text-align:center;"|[[File:Bat-Swarm.png|120px|link=]]<br />'''Bat Swarm'''
|
|
* <span style="color: #7ec16a !important;">Transform into a swarm of bats (dodge + movement).</span>
* <span style="color: #7ec16a !important;">Transform into a swarm of bats (dodge + movement).</span>
* <span style="color: #c8a86a !important;">Tier: 3.</span>
* <span style="color: #c8a86a !important;">Tier: 3.</span>
|-
|-
|<span id="Superhuman_Agility"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Superhuman Agility'''
|<span id="Superhuman_Agility"></span> style="text-align:center;"|[[File:Superhuman-Agility.png|120px|link=]]<br />'''Superhuman Agility'''
|
|
* <span style="color: #7ec16a !important;">Superhuman agility (speed boost, improved jumps).</span>
* <span style="color: #7ec16a !important;">Superhuman agility (speed boost, improved jumps).</span>
* <span style="color: #c8a86a !important;">Tier: 3.</span>
* <span style="color: #c8a86a !important;">Tier: 3.</span>
|-
|-
|<span id="Blood_Pierce"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Blood Pierce'''
|<span id="Blood_Pierce"></span> style="text-align:center;"|[[File:Blood-Pierce.png|120px|link=]]<br />'''Blood Pierce'''
|
|
* <span style="color: #7ec16a !important;">Blood spike that pierces enemies.</span>
* <span style="color: #7ec16a !important;">Blood spike that pierces enemies.</span>
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|<span id="Tier_4"></span> colspan="2" style="text-align:center; background-color:#e0e0e0;" | '''Tier 4'''
|<span id="Tier_4"></span> colspan="2" style="text-align:center; background-color:#e0e0e0;" | '''Tier 4'''
|-
|-
|<span id="Space_Ripper"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Space Ripper'''
|<span id="Space_Ripper"></span> style="text-align:center;"|[[File:Space-Ripper.png|120px|link=]]<br />'''Space Ripper'''
|
|
* <span style="color: #7ec16a !important;">Blood beam that cuts through space.</span>
* <span style="color: #7ec16a !important;">Blood beam that cuts through space.</span>
* <span style="color: #c8a86a !important;">Tier: 4.</span>
* <span style="color: #c8a86a !important;">Tier: 4.</span>
|-
|-
|<span id="Body_Invade"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Body Invade'''
|<span id="Body_Invade"></span> style="text-align:center;"|[[File:Body-Invade.png|120px|link=]]<br />'''Body Invade'''
|
|
* <span style="color: #7ec16a !important;">Invade and control an enemy's body.</span>
* <span style="color: #7ec16a !important;">Invade and control an enemy's body.</span>
* <span style="color: #c8a86a !important;">Tier: 4.</span>
* <span style="color: #c8a86a !important;">Tier: 4.</span>
|-
|-
|<span id="Rushdown"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Rushdown'''
|<span id="Rushdown"></span> style="text-align:center;"|[[File:Rushdown.png|120px|link=]]<br />'''Rushdown'''
|
|
* <span style="color: #7ec16a !important;">Rushing attack with a dash.</span>
* <span style="color: #7ec16a !important;">Rushing attack with a dash.</span>
* <span style="color: #c8a86a !important;">Tier: 4.</span>
* <span style="color: #c8a86a !important;">Tier: 4.</span>
|-
|-
|<span id="Lotus_Kick"></span> style="text-align:center;"|[[File:Placeholder.png|120px|link=]]<br />'''Lotus Kick'''
|<span id="Lotus_Kick"></span> style="text-align:center;"|[[File:Lotus-Kick.png|120px|link=]]<br />'''Lotus Kick'''
|
|
* <span style="color: #7ec16a !important;">Spinning lotus kick.</span>
* <span style="color: #7ec16a !important;">Spinning lotus kick.</span>
* <span style="color: #c8a86a !important;">Tier: 4.</span>
* <span style="color: #c8a86a !important;">Tier: 4.</span>
|}
|}
----

Revision as of 18:01, 20 August 2026

Here you can find descriptions of human and vampire cards.

Human Cards

Cards are passive buffs or moves obtained from the Witch in the Swamp. Press M to view your active cards. Each tier you reach grants 1 card slot, with 3 tiers total.

  • Cards can be bought for 150 Moolah; you get a hand of 3.
  • After a reading, you pick 1 card to keep. Cards can be replaced by selecting the slot they occupy.
  • The first reveal is free; flipping the other two costs 50 Moolah each.
  • If the cards dealt do not suit you, you may refuse them by clicking on any card and pressing I reject this fate

Cards effects do not stack

To use a Faux variant of a card you must have its normal counterpart, otherwise it won't be functional.


Human Cards List

Card Effect

A True Cowboy

  • Your lasso auto-aims at others while on horseback.
  • +17% gun damage on horseback.

Anger Issues

  • Taking damage gives a stacking temporary damage boost (+8% per stack, up to 5 stacks / +40%, 4s duration).

Archer's Child

  • 1.5× draw speed on bows.
  • 2× fire rate on bows.

Belmont Family Crest

  • +25% melee damage against vampires.
  • Take 25% more damage from humans (melee only).

Boy With Fists

  • +20% melee damage (more if standless). Applies to gun bashes, slides, dagger/sabre slashes; works with stands.
  • Stacks with Winged Man.
  • –35% gun accuracy.

Can't Lay Off The Tonic

  • More damage the more tonics you drink (+25% each, up to +100%).
  • Throws bottles after drinking (damage + disorienting effect).
  • Take damage over time if you don't drink tonics.
  • +10% damage taken.

Coin Roller

  • Your coin's deflection can turn into an explosion (rare chance).

Demolitions Expert

  • Your explosions hurt you less and deal more damage to others.
  • Works with Killer Queen and 20th Century Boy.

Desperado

  • The lower your HP, the more gun damage (up to +50%).
  • Does not work with bows.

Equinophobia

  • Bashing with your horse no longer depletes all of its stamina.
  • Deal 20% more bash damage.

Evil Eye

  • Ocular Prowess lasts 50% longer (5s → 7.5s).
  • Ocular Prowess cooldown +50% (10s → 15s).

Executioner

  • A headshot dealing more than 40 damage that would knock someone decapitates them.

Faux High Noon

  • Autoaim during Ocular Prowess.
  • Much shorter Ocular Prowess duration.
  • –10 max HP.
  • Requires the normal High Noon to function.

Faux Main Character Syndrome

  • Press B (or the tool) to pose for 5s, accelerating health regen.
  • While posing you take 1.5× damage.
  • Requires the normal Main Character Syndrome to function.

Faux Nocturnal

  • Pressing X reveals entities behind solid objects (NPCs, players, mobs) – useful for wallbangs and sniping.
  • Requires the normal Nocturnal to function.

Faux Tea Time

  • Alters tea functions (see Brewing).
  • Requires the normal Tea Time to function.

Faux Violent Tendencies

  • Press J (or the tool) for an axe kick that hits both knocked and standing players (~20 dmg), with increased range and speed, plus a stacking stat boost (speed, health, damage).
  • Requires the normal Violent Tendencies to function.

Flesh Automaton

  • After taking lethal damage three times (losing a limb each time), your body blares a warning, then explodes.

Focused Jockey

  • Ocular Prowess on horseback increases your horse's speed (up to 25) for its duration.

Free Runner

  • +20 stamina.
  • Your combat roll becomes a damaging combat slide with a slight stun.

Gunslinger's Grit

  • On kill, regenerate 25% of your HP.

Head Hunter

  • Your bullets pierce protective hats.

High Noon

  • At noon, an audio cue plays and you gain autoaim for 5 seconds.
  • –10 max HP.

Hyperventilator

  • Faster stamina regen.
  • –20 max stamina.

Light Sleeper

  • Recover ~2 seconds faster after being knocked down.

Lung-Shot

  • Hitting someone with a primary/secondary drains their stamina (standless drain more; shotguns drain a bit per pellet).

Main Character Syndrome

  • Press B (or the tool) to pose for 5s, accelerating health regen (the pose isn't canceled by taking damage).
  • While posing you take 1.5× damage.

Master Angler

  • Increases chance of reeling up Epic and Legendary fishing drops.
  • Final % chance is multiplied: Legendary ×1.15, Epic ×1.1, Rare ×1, Common ×0.75 (stacks with bait).

Master Archer

  • Shoot three arrows at once with a bow.
  • 25% slower draw speed on bows.
  • 35% reduced damage with bows.

Master Practitioner

  • Throw Spiraling pitches with Spin – steel balls orbit an area at high speeds, creating a mini-buzzsaw.

Merfolk

  • Breathe underwater.

Narcoleptic

  • Increase the time you’re downed by 5 seconds and heal 50 HP upon getting up.

Nocturnal

  • At night, gain Night Vision (green tint) to see clearer and farther.

One With Nature

  • Passive buff according to current server season:
  • Summer → +10% Speed
  • Winter → +7.5% Damage resistance/defense
  • Spring → +7.5% Damage
  • Autumn → 2× Knockback

Perfectionist

  • 1.1× damage at full HP.
  • 0.9× damage below full HP.

Plunder Shot

  • Coin gun damage reduced by 90% (to 0.1×).
  • Shoot a volley of 10–15 coins shotgun-style (cost per shot, not per coin).
  • Ammo types: Copper ($10, ~0.9 dmg), Silver ($25, ~1.4), Gold ($50, ~2.4), Platinum ($100, ~3.2).

Poltergeist

  • Nearly invisible during combat roll.
  • Combat roll costs 80% more stamina.

Pyromaniac

  • Fire created by you no longer damages you.
  • Fire created by you deals 25% increased damage.
  • Applies to molotov fire, Magician’s Red fire, and flame arrow fire. TWAU gasoline does not count.

Quick Draw

  • Equipping your revolver enters a quickdraw state: increased fire rate and accuracy.
  • Smaller cooldown for standless users.
  • Reduced mobility during the pose.
  • Doesn't work with the Mauser (not a revolver).

Seasoned Hunter

  • Spawn in with a Wooden stake (if u dont have it) and Vampires get 45% less blood from you.
  • User gets -10 max HP.

Secret Technique

  • At 40% HP or lower, your running ability changes significantly (slightly faster for standless users).

Show Me A Good Time

  • +10% sabre attack damage.
  • Parry projectiles (0.45s parry frames on slash/equip).
  • 12% less stamina drain if standless.

Silver Prodigy

  • Silver Dagger base damage 8 → 9.
  • Spawn with +1 silver ammo pack each life.
  • Doesn't stack with Boy With Fists.

Silver Wireset

  • Makes the Steel Wireset apply silver burn to vampires.

Small Cuts

  • Being hit in short intervals does less damage to you.
  • Receive 10% more damage.

Snake Eater

  • Turn partially invisible when standing still, regenerating stamina faster.
  • Your name and gang tag are still visible to others.

Sneaky LowLife

  • You aren't detected by Ocular Prowess highlights.
  • Gain the 'Moolah Pickpocket' skill.
  • Pickpocketing increases your bounty.

Soul Cleaver

  • Sabre attacks gain a larger hitbox and +10% damage.
  • –50% gun damage.

Steady Hands

  • 25% less passive spin charge drain.

Strong Liver

  • Mitigates side effects of drinking tonic (such as dizziness), allowing you to drink more before falling unconscious.

Strong Presence

  • Hostile events and encounters no longer ambush you.

Sturdy

  • When downed, it takes extra hits to finish you off.
  • Status-effect damage (poison, burn, drowning) still instakills you.

Tea Time

  • Between 3-5 PM Teas will have a 1s cooldown instead of a 7 second cooldown.

Time Heals All Wounds

  • Gain additional passive health regeneration. Heals 1 HP per second.

Tonicmaster

  • Spawn in with three tonics upon death/leave.
  • Tonic cap increased [5 → 10].
  • Tonics return 15% more health to you (per drink).
  • Makes you throw tonic bottles after consumption, dealing damage and applying a disorienting effect.

Too Tired To Fall

  • 30% damage reduction while below 50% stamina.

Total Checkmate

  • Right-click to throw knives in volleys.

Twenty Meter Radius Steel

  • Steel Wireset M2: a 20-meter radius steel attack.

Veteran

  • Reloading a revolver no longer empties unused chamber bullets.

Victory Crawl

  • Crawl whilst knocked down, instead of remaining stationary and ragdolled.

Violent Tendencies

  • Press J (or the tool) to stomp the ground, crushing the skull of anyone beneath you and gaining a stacking stat boost (speed, health, damage).
  • Base version only damages knocked players.

Wind God

  • Reduced dash/slide cooldown (3s → 2s).
  • –10 max HP.

Winged Man

  • +25% damage while midair (applies to stand damage too).
  • No effect while grounded or airborne-piloting.

Winning Streak

  • Each consecutive shot on the same target deals +10% damage, up to 5 stacks (+50%).
  • Stacks reset after 4 seconds unless refreshed.

Wrecking Ball

  • Gain the ability to wield Wrecking Balls.
  • Obtainable from Wekapipo. This card cannot be traded.

Faux: Wrecking Ball

  • Wrecking Balls release 12 satellites upon impact in all directions, dealing 2–3 damage each (3 on crit), with slight homing.
  • –35% damage on direct hits with Wrecking Balls.
  • Requires normal Wrecking Ball to function. Obtainable from Wekapipo. Cannot be traded.

Vampire Cards (Moves)

A vampire’s kit consists of an interchangeable Basic Attack, Move 1, Move 2, Move 2, and Move 3. Adding and changing move cards will cost 2 vials.

Basic Attack Variants:

  • VampireCombo
  • FistCombo
  • HeirloomSword

Moves:

  • tier 1: bite, siphon, prowl, uppercut
  • tier 2: claw barrage, suplex, onslaught, basic attacks
  • tier 3: bat swarm, superhuman agility, blood pierce
  • tier 4: everything else

Card Effect
Basic Attacks (available from Tier 2, replace your standard attack)
File:Vampire-Combo.png
Vampire Combo
  • Vampire‑style basic attack.
  • Tier: 2.
File:Fist-Combo.png
Fist Combo
  • Fist‑based basic attack.
  • Tier: 2.
File:Heirloom-Sword.png
Heirloom Sword
  • Basic attack using the heirloom sword.
  • Tier: 2.
Tier 1

Bite
  • Bite an enemy, restoring health.
  • Tier: 1.

Siphon
  • Drain blood from your target.
  • Tier: 1.

Prowl
  • Enter stealth mode.
  • Tier: 1.

Uppercut
  • Powerful uppercut that launches the enemy.
  • Tier: 1.
Tier 2
File:Claw-Barrage.png
Claw Barrage
  • Rapid claw strikes.
  • Tier: 2.

Suplex
  • Double German suplex throw.
  • Tier: 2.

Onslaught
  • Relentless attack.
  • Tier: 2.
Tier 3

Bat Swarm
  • Transform into a swarm of bats (dodge + movement).
  • Tier: 3.
File:Superhuman-Agility.png
Superhuman Agility
  • Superhuman agility (speed boost, improved jumps).
  • Tier: 3.
File:Blood-Pierce.png
Blood Pierce
  • Blood spike that pierces enemies.
  • Tier: 3.
Tier 4
File:Space-Ripper.png
Space Ripper
  • Blood beam that cuts through space.
  • Tier: 4.
File:Body-Invade.png
Body Invade
  • Invade and control an enemy's body.
  • Tier: 4.

Rushdown
  • Rushing attack with a dash.
  • Tier: 4.
File:Lotus-Kick.png
Lotus Kick
  • Spinning lotus kick.
  • Tier: 4.