20th Century Boy

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Type:Common,
Non-Humanoid Stand

Passives

  • Non-Humanoid Stand: Summoning the Stand takes no stamina.
  • Armored Stand: Having the Stand summoned reduces received damage by 10%.

Moves

Ability Effect
[G] Absolute Defense
  • Dealt damage: N/A
  • Cooldown: 3 seconds
  • Assume a defensive position that redirects all attacks into the ground with the help of 20th Century Boy. The stance has a 15-second time limit outside boss fights and an 8-second limit during boss fights. It can be used again afterward.

Absolute Defense

[V] Dynamite Strap
  • Cooldown: 60 seconds
  • Attach loose-fuse dynamite to the user. It explodes after a period of time and damages everyone, including the user. Self-damage can be negated with Absolute Defense. Requires 6 Dynamite.

Dynamite Strap

Skin Gallery