Chocolate Disco is a utility Stand. Summoning and retaining it takes no stamina.
Passives
Non-Humanoid Stand: Summoning the Stand takes no stamina.
Moves
Ability
Effect
[E] Grid Layout
Dealt damage: N/A
Cooldown: 0 seconds
Places a grid in the direction the user is facing. The grid adapts to terrain.
[T] Mark
Requirement: Grid Layout
Dealt damage: N/A
Cooldown: 0 seconds
Marks a target entity or a coordinate on the placed grid. Entity targets are marked and redirected to the closest grid position. Each mark costs about 23 stamina.
[T] Redirect
Requirement: Mark variant
Dealt damage: N/A
Cooldown: 0 seconds
Relocates airborne throwables and projectiles within the grid radius to a grid plot. Redirected fused throwables have their fuse shortened to 0.25 seconds. This can redirect Spin balls, Tusk nails, molotovs, dynamite, tonics, smoke bombs, arrows, sniper bullets, and NPC bullets.
If the user splashes tonic on an entity by pressing R or consuming the tonic, they can use Mark to teleport that entity to a grid plot.