Horses
Horses are mounts. You start with a mule; press H to call it and N to mount or dismount. Press M to view your horse's name and stats.
Buying a horse
Visit a Horse Seller in Ridge B. County or the Outlaw Camp to replace your current horse. An offer costs 150–1,500 Moola; pay 20 Moola to reroll it. The seller's description and price give a rough idea of the horse's overall stats. Offers above 800 Moola are generally better, but a rare name alone does not guarantee good stats.
Stats and rarity
Horses have six stats: Speed, Stamina, Jump, Damage, Scale and Turn. Normal values range from 0.85 to 1.25. Scale also affects performance: smaller horses are faster, while larger horses have more health and deal more damage. Legendary horses can boost one stat above 1.25, up to 1.40; Mythical horses can boost two. These boosts apply to the horse's rolled stats.
| Rarity | Chance |
|---|---|
| Common | 99.92% |
| Legendary | 0.07% |
| Mythical | 0.01% |
Legendary and Mythical names appear in capital letters with distinctive brackets. The seller shows a confirmation prompt before you skip one.
Riding and combat
Press F while mounted to bash. At walking speed, the horse strikes with its head. While sprinting, it uses a stronger body bash that consumes all its stamina. An exhausted horse moves at about half its walking speed. Taking a hit while sprinting can trigger a bucking QTE; failing it throws the rider off. Passing it prevents another buck for about 5–10 seconds.