Sticky Fingers

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Type:Rare,
Humanoid Stand

Sticky Fingers is a humanoid Stand built around zippers, mobility, portals, and disabling an opponent's limbs.

Passives

  • Humanoid Stand: Summoning and retaining the Stand consumes stamina. Press F to Stand block and click to perform Stand M1 attacks.
  • Zippers: Damaging opponents can manifest zippers on their body, dealing 1–3 additional damage.
  • Striking two surfaces with M1 creates a zipper portal between them. Characters and projectiles can travel through the portal.
  • Certain moves detach limbs and apply Unzipped, slowing the opponent. The effect ends after 15 seconds or when the detached limb is damaged or picked up.

Abilities

Ability Effect
Zipper Portals (M1)
  • Strike two surfaces to connect them with a zipper portal.

Zipper Portals

Barrage (E)
  • Damage: 1 per hit, 11 finisher, plus 5 zipper damage; about 35 total
  • Cooldown: 15 seconds
  • Sticky Fingers unleashes a punch barrage. Landing the finisher applies 5 damage over time through the zipper passive.

Barrage

Zipper Punch (R)
  • Damage: 12
  • Cooldown: 20 seconds
  • Unzips the Stand's arm to deliver a long-range punch that applies Unzipped.

Zipper Punch

Zipper Heal (T)
  • Healing: 15 HP
  • Damage: 14 when used offensively
  • Cooldown: 25 seconds
  • Stitches the user's wounds together. Reusing the move during its active period performs an invulnerable backward dash by severing and reattaching the user's limbs. Within 29 studs of an opponent, it can instead attack and apply Unzipped.

Zipper Heal

Are You Prepared? (G)
  • Damage: 17
  • Cooldown: 20 seconds
  • Performs a dashing grab, drags the opponent beneath an unzipped surface, and finishes with a ragdolling uppercut.

Are You Prepared?

Are You Prepared? — Unzipped Variant (G)
  • Damage: 8 + 1.5 per hit + 15; 35 total
  • Cooldown: 20 seconds
  • When aimed at an opponent's detached limb while facing them, pulls their main body toward the user and starts a different Sticky Fingers combo.

Are You Prepared? Variant

Zipper Glide (hold V)
  • Creates a long zipper along the surface ahead, allowing the user to cover ground and scale walls.

Zipper Glide

Skin Gallery