The World Alternative Universe

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Type:Rare,
Humanoid Stand

The World Alternative Universe is a Stand in Bridger: Western.

Passives

  • Passive: Humanoid Stand: Summoning and retaining the stand consumes stamina, however, you are able to perform a stand block by pressing F and stand M1s by clicking.
  • (Dealt Damage: 11 + 11 + 11 + 15)
  • Passive: Checkmate: When using knives, your stand will also throw barrages of knives with you.
  • Passive: Ol' Reliable: You are able to shoot your revolver in the midst of “Me Time”.

Abilities

Ability Effect
[E] Chop
  • Dealt Damage : 16
  • Cooldown : 8 sec
  • Send forth TWAU before slamming the floor or collided opponents with a quick left-handed chop, applying knockback on hit.

[E] Chop

[E2] Advancing Muda Punch (VARIANT)
  • Dealt Damage : 18
  • Cooldown : 13 sec
  • Follow-up move triggered by reusing E while a landed Chop is on cooldown. Send forth TWAU to traverse a great deal of distance before hooking a previously hit opponent in the side.
[R] Gasoline and Match
  • Dealt Damage : 5 + 19 + Burn tick | ~65 avg 140 max
  • Cooldown : 15 sec
  • Throw a bursting jerrycan that soaks opponents and creates a puddle of gasoline. Upon pressing R again you will throw matches whilst dashing backwards to set fire to the puddle and cause an explosion. Opponents soaked in gas are slowed and receive increased damage from all sources.

[R] Gasoline and Match

[T] Dual Knife Throw
  • Dealt Damage : 5x4 + 5x4
  • Cooldown : 12 sec
  • Throw a barrage of knives alongside your stand, dealing moderate damage to targets. Can be aimed with cursor. Requires [Knives]

[T] Dual Knife Throw

[G] Barbed Wire
  • Dealt Damage : 15
  • Cooldown : 20 sec
  • Throw out a small array of barbed wire that both damages and ragdolls (will only slow in timestop) enemies upon contact but permits you to pass through. The wire also reflects bullets. \~\~Requires \~\~[Steel Wireset]

[G] Barbed Wire

[V1] “Me Time” (TAP)
  • Dealt Damage : N/A
  • Cooldown : 11 sec
  • Perform a one-second Time Stop with a short cooldown.

[V1] “Me Time” (TAP)

[V2] “Me Time” (HOLD)
  • Dealt Damage : N/A
  • Cooldown : 40 sec
  • Perform a longer Time Stop (~5 seconds) in exchange for doing a longer windup animation. Has a bigger cooldown.

[V2] “Me Time” (HOLD)

[V3] “Me Time” (BELOW 25% HEALTH)
  • Dealt Damage : N/A
  • Cooldown : 30 sec
  • Perform a near instantaneous Panic Time Stop with a duration of four seconds.

[V3] “Me Time” (BELOW 25% HEALTH)

Skin Gallery