Non-Humanoid Stand: Summoning the Stand takes no stamina.
Passive: Weapon Stand (Gun): This stand takes the form of a gun.
Passive: Unique Obtainment : ~8% obtainment chance when fusing with a corpse part whilst holding out any gun.
Abilities
Ability
Effect
[M1] Regular Shot
[M2] Aim In
Dealt Damage : 14 per shot (21 headshot)
Cooldown : 0.1s
Shoot a bullet with Emperor. Consumes stamina each shot (up to 20 rounds can be shot from full to zero base stamina).
[E] Bullet Barrage
Dealt Damage : 6x8 (9 headshot) | 48-72 total
Cooldown : 13 sec
Fan the hammer and unleash 8 shots of Emperor’s bullets in rapid succession.
[R] Slow Bullet
Dealt Damage : 20 (30 headshot)
Cooldown : 1.5 sec (cannot reuse until move end)
Shoot a specialized bullet with less movement speed but increased damage.
[R2] Guided Mode
Dealt Damage : N/A
Cooldown : 1 sec
When used, gain the ability to freely control the trajectory of all bullets currently in the air for ~10 seconds, as in these bullets will now automatically follow/move towards your cursor once activated. Indicated by a shine vfx
[T] Dodge Shot
Dealt Damage : 12+9+9 (18 &13 headshot) | 30-44 total
Cooldown : 10 sec
Directional move. Dash forwards, left, right, or backwards in a showcase of mobility whilst firing a three-round burst of Emperor’s bullets. Grants I-frames.
[G] Low Kick
Dealt Damage : 11
Cooldown : 6 sec
Perform a low sweeping kick that ragdolls the opponent
[G2] Slide Kick (VARIANT)
Dealt Damage : 13
Cooldown : 9 sec
Counterpart to the Low Kick, activated when pressing G while sprinting. Has added range and damage but a slightly longer cooldown.